• Slideshow-rpgmaker

  • Slideshow-garrysmod1

  • Example Tool: Garry's Mod
  • Example Tool: RPG Maker


This website is dedicated to using video games in psychological or communication research. Specifically, video games can be used as stimulus in experimental studies. To minimize confounding variables in research, each experimental condition should only differ in the interesting variables, but present the same game experience otherwise. This can be achieved by modifiying the games. On this website, you find lists for modifiable games, mod toolkits, as well as scientific literature using modded games.

Electronic Resource

This website is an electronic resource based on the following publications:

Elson, M. & Quandt, T. (2016). Digital games in laboratory experiments: Controlling a complex stimulus through modding. Psychology of Popular Media Culture, 5(1), 52-65. doi: 10.1037/ppm0000033

Mohseni, M. R., Liebold, B., & Pietschmann, D. (2015). Extensive Modding for Game Research. In: P. Lankosi & S. Björk (Eds.).Game Research Methods. (pp. 323-340). Pittburgh, PA: ETC Press. doi: 10.13140/RG.2.1.2781.8722

Contact us

This website is maintained by M. Rohangis Mohseni, Malte Elson, Daniel Pietschmann and Benny Liebold.

You can contact us via mail to modding@tu-chemnitz.de.